Cloverfield is an FPS

15 02 2008

Cloverfield ARG

Keith Stuart ruminates on Cloverfield’s similarity to Half Life over at the Guardian Games Blog:

I watched it last night, and was astounded by the number of similarities between Valve’s alien invasion series and the digi-cam monster movie. Just as Lost is essentially a survival horror game, Cloverfield is a narrative FPS, employing the visual tricks, shock tactics, weapons and creature concepts we all recognise from sci-fi shooters.

The piece contains a lot of spoilers between that and this:

Whatever, Abrams is at the vanguard of this new generation of movie and TV creatives who’ve had their visual sense filtered, not through grindhouse sleaze flicks or arthouse auteur genius, but through playing games.



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