19 06 2007

Codemasters have taken a very determined approach to next gen development, starting with the PS3 because it was the most challenging, and from there developing an engine to roll out across all their studios. From Develop:

Next-gen games development has, as we all know, placed huge demands on not only the industry’s talent base, but also its technology base as well, demanding more staff to deal with more complicated software – all in order to make better games.

In seeing this hairpin-like crunch approaching on the road ahead, Codemasters’ internal team recently came up with it’s answer to the next-gen rush: Neon.

You may remember reading about Neon last year, when Develop exclusively revealed its existence (and you can read our original report here), but a quick recap: using PS3 as a starting point, Neon is a next-gen engine that is supporting every facet of Codemasters’ internal development going forward.



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