Massively Multiplayer Education

20 04 2007

The latest issue of NMA has a profile of Annika Small, CEO of Futurelab. The article is behind a paywall, but this snippet is worth passing on:

“If we apply a fraction of the user engagement that we see in things like massively multiplayer online games to the school and learning environment, then we could see a massive benefit,” she says. “We need to think radically about the nature of school and take lessons from how learning happens outside the school gates.”

To quote Lorne Lanning, game engines are “content delivery systems”; education can be seen as objective driven media.




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